Hulk

Modeled on 3DsMax, Sculpting on ZBrush, textures on Photoshop.

Hair done using alpha planes.

Rendered with Marmoset Toolbag.

Hope You like it!

This is a realtime model I did at Bitco Technologies for a Game project Pitch for Disney.

Right click on images and open on a new tab for full size.

 

 

Client:
BITCO
Skills: